Niclavs, Etherium Collector
by on
Niclavs, Etherium Collector
by on

Niclavs, Etherium Collector


Whenever your opponent pays for a tax effect
you control, you get an experience counter.
(A tax effect uses the words "unless that player pays {x}", "unless their controller pays {x}"
or "costs {x} more")

Add {1} to each tax effect for each experience
counter you have.
"Necessity before need, taxes before death,"

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