Night Wolf
{b}{b}: If Night Wolf gets is blocking, remove it
from combat. It deals 2 damage to you.
{g}{g}: Night Wolf gets Forestwalk until
the end of the turn and deals 2 damage to you.
There are things in Indatha that melt into trees as
easily as they melt into shadows when cornered, but
the right trap can hold even them.
- Chevill Bane of Monsters
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