Niira, Final Ancient
+1: Merfolk and elementals you control get +4/+4 and first strike
until end of turn.
-X: Niira deals X damage to all creatures all opponents control.
Creatures destroyed this way can't be regenerated.
-13: Niira deals 13 damage to target player or permanent. That
player or that permanent's controller sacrifices and discards 13.
Card Comments