Nish, The Wanderer
Vigilance, double strike, haste
Whenever you cast a red or white spell you may
pay {1}{u}. If you do, Nish, the Wanderer gains
flying until end of turn.
Whenever you cast a blue or red spell you may
pay {1}{w}. If you do, Nish the Wanderer gains
hexproof until end of turn.
Whenever you cast a white or blue spell you may
pay {1}{r}. If you do, Nish the Wanderer deals 2
damage to up to one target creature.
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