NO FOE TOO GREAT TO SUBDUE
by on
NO FOE TOO GREAT TO SUBDUE
by on

NO FOE TOO GREAT TO SUBDUE

These veteran warriors obliterate even the mightiest foes
in a storm of energised strikes.

Use this Stratagem in the Fight phase.
•Until the end of the phase, each time a model in
that Deathwing Knights unit makes an attack with
a mace of absolution against an enemy Vehicle or Monster unit, add 1 to that attacks wound roll and
improve the Armour Penetration characteristic of
that attack by 1.

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