The No-Key Gate
This land enters tapped.
{t}: Add {c}{c}.
{x}, {t}, exert a legendary creature you control: Discard X cards
at random. Draw cards equal to one less then the amount discarded.
If you control permanents named The First Gate and The Magic Mirror
Gate, you may spend mana as though it were any color to cast your
next spell this turn.
Sacrifice three permanents named: The First Gate, The Magic Mirror
Gate and The No Key Gate: Search your hand, library and graveyard
for a card named The Southern Oracle and p
Card Comments