NO MERCY, NO RESPITE
by on
NO MERCY, NO RESPITE
by on

NO MERCY, NO RESPITE

END OF GAME OBJECTIVE
Keep a tally of kill points: Each time a an enemy model is destroyed, add {1} (add {10} if model had 10+ Wounds). At the end
of the battle, divide the tally by 10 and
round down - the result is the number of victory points awarded.

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