Norija, Muse of Ages
by on
Norija, Muse of Ages
by on

Norija, Muse of Ages

Flying, hexproof

Opponents and permanents they control have
protection from all other sources you control.

Tap an untapped Sphinx you control: Each player
draws a card. If each player has drawn more than
seven cards this turn, you win the game.

"Be wary of the gifts of the desert, traveler. None
come without a price."

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