Ogre Prisoner of War
Berserk (If this card is dealt 3 or more
combat damage but doesn't die, it goes
berserk. A creature that goes berserk
deals 1 damage to target player. After 3 turns
of doing this, this card stops going berserk)
———{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}
They can be useful soldiers in battle.
At least, until they smash everything in
a mad temper.
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