•°Inner Peace°•
by on
•°Inner Peace°•
by on

•°Inner Peace°•

Signature Scheme (Only cast by forgoing
the scheme you would have used next)
This turn & the next 3 turns creatures can't
attack and players and permanents can't be
the targets of spells or activated abilities.
Final Hour- This costs {w}{w}{w} less to cast &
you're nolonger required to forgo a scheme.

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