Okamaru
by on
Okamaru
by on

Okamaru

Flying, haste, hexproof, indestructible, vigilance
Gains +1/+1 for every card you have
In hand, and on the field.
{w}{u}{b}{r}{g}: Gains death touch, double strike, lifelink, menace, and trample until the end of turn.
Mana sources you control produce all colors.
Sorcery, Instant, and Enchantment spells you play
cost {0} to play, and have Flashback while in your graveyard (Flashback cost is equal to the
card's mana cost). Can play any amount of lands.
Untap your lands during all Untap Phases.

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