Olimar
by on
Olimar
by on

Olimar

Whistle - {1}{w}, {t}: Damage dealt to Olimar may be dealt to Pikmin you control instead this turn.

At the beginning of combat, you may choose up to one move:
Pluck - If Olimar is untapped, make a random Pikmin.
Thow - {t}: Pikmin gain flying until end of combat.

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