Orb of Healing
•ENCHANT Target ALLY within 12 spaces.
•The Enchanted Player gains an amount of
Health equal to half your level, rounded up, at
the start of their turn.
•This AURA remains attached until the
Enchanted Player move out of your field of
vision or is DESTROYED.
{bull}UPKEEP: Pay {1} at the start of your turn
{bull}FLASHBACK
Card Comments