Orb of Healing
•ENCHANT Target ALLY within 12 spaces.
•The Enchanted Player gains 2 Health at the
start of your turn and theirs. If you
have an SR higher than 10 double this amount
•This AURA remains attached until the
Enchanted Player move out of your field of
vision or is DESTROYED.
{bull}UPKEEP: Pay {1} at the start of your turn
{bull}FLASHBACK
Card Comments