Orbimaker, The Tenth Dragon
Trample, ward {10}
This spell costs {3} less to cast for each green permanent that
entered the battlefield under
your control this turn.
When Orbimaker, the Tenth Dragon enters the battlefield, it fights
up to one target creature an opponent control.
If you control five or more green permanents, permanents entering
the battlefield don't cause abilities of permanents your opponents
control to trigger.
Card Comments