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Oris, Nature's Path
+1: Target creature you control fights target creature you don't control. Excess damage is dealt to that creature's controller instead.
0: Until end of turn, Oris, Nature's Path becomes a 4/4 Elemental creature with indestructible and trample that's still a planeswalker.
-7: Exile up to three target enchantments and/or artifacts.



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