Ozma, Abyssal Dracoknight
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Ozma, Abyssal Dracoknight
by on

Ozma, Abyssal Dracoknight

Flying, Trample
{x}{b/r}: When Ozma, Abyssal Dracoknight enters the battlefield, pay {x} and {b/r}, where {x} will be 1/4 of your life total rounded up dealing double that amount as damage to any target and gain life equally.
Escape - {2}{b/r}{b/r}{b/r}, Exile 6 other cards from your graveyard. (Cast this card from your graveyard for its escape cost.)
Ozma escapes with four +1/+1 counters on it.

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