Ozpin, Beacon Headmaster
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Ozpin, Beacon Headmaster
by on

Ozpin, Beacon Headmaster

+2: Look at the top card of your library. If it is a creature card, you may reveal it and put it into your hand. If you do not, you gain 2 life
-3: Target creature gets +1/+1 for each other creature you control until end of turn. If that creature is a Huntsman, it gets +2/+2 instead.
-7: You gain X life and up to X target creatures you control each get X +1/+1 counters, where X is the greatest power among creatures you control.

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