Ozpin, Beacon Headmaster
+2: Look at the top card of your library. If it is a creature card,
you may reveal it and put it into your hand. If you do not, you
gain 2 life
-3: Target creature gets +1/+1 for each other creature you control
until end of turn. If that creature is a Huntsman, it gets +2/+2
instead.
-7: You gain X life and up to X target creatures you control each
get X +1/+1 counters, where X is the greatest power among creatures
you control.
Card Comments