Pale Cellist
{1}{b}, {t}, Discard a card: Until end of turn, whenever a creature
you control dies, each opponent loses 1 life and you gain 1
life.
Each Vampire card you own that isn't on the battlefield has
madness. The madness cost is equal to its mana cost. (If you
discard a card with madness, discard it into exile. When you do,
cast it for its madness cost or put it into your
graveyard.)
"Hope is a graveyard."
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