PALL OF DESPAIR
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PALL OF DESPAIR
by on

PALL OF DESPAIR

Malediction: select one enemy unit within 18" of and visible to this PSYKER. Roll 3D6: if the result is greater than that unit`s
Leadership characteristic, choose:
* If that unit has any aura abilities, select one of those abilities: that unit loses that ability.
* That unit cannot perform actions. (the actions, it immediately fails).
* In the Fight phase, that unit is not eligible to fight that phase until after all eligible units from your army have done so.

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