Partite Endeavor
As Partite Endeavor enters the battlefield, if {w} was spent to
cast it, choose Charity. If {b} was
spent to cast it, choose Avarice. Otherwise,
choose compromise (choose only one).
Charity - Permanent spells you control have
Convoke.
Avarice - Instant and Sorcery spells you control
have Conspire.
Compromise - {t}: Add {c} and one mana of any
color to your mana pool.
Card Comments