Past the Point of No Return
Players can't gain life.
If a player would lose life, that player loses twice
that much life instead. (Damage causes loss of life.)
At the beginning of each end step, if a player lost
10 or more life this turn, that player discards
their hand, then draws seven cards.
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"Past the point of no return. The final threshold —
What warm, unspoken secrets will we learn?"
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