Patient Zero
{w}{b}: Patient Zero gains Menace until end of turn.
Whenever Patient Zero deals combat damage to a player, create a 2/2
Zombie with Menace. That player does the same.
During each player's upkeep, that player loses life equal to the
number of creatures with Menace they control.
Patient Zero's power and toughness are equal to the number of
zombies you control.
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