Perfect Kars
by Anonymous Minotaur on

Perfect Kars

Flying
Hexproof
Vigilance
Kars cannot leave the battlefield, die, or be
removed in any way.
Dealing damage to Kars cannot trigger static abilities.
As long as Kars is on the battlefield, its controller
may use the abilities of any other card in play.
Kars' Power and Toughness are equal to the total
of each other creature in play.

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