Perfect World
by on
Perfect World
by on

Perfect World

Rebound (If you cast this spell from your hand,
exile it as it resolves. At the beginning of your
next upkeep, you may cast this card from exile
without paying its mana cost.
)
If you have a peace counter, you may have
the game end in a draw. If you have 2 or
more peace counters, you may win the
game. Otherwise, you get a peace counter.

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