Phantasmal Force
1 action, 18 meters, 1 minute concentration.
you make an illusion in the creature's mind, the
target must make an intelligence saving throw.
On a failed save, you create a phantasmal object,
criature or other visible phenomenon, is no larger
than 3 meters cube. The target can use its action
to examine the phantasm with Investigation
Vs spell DC, the phantasm can deal 1d6 psychic
damage if the target is within 1.5 meters.
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