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Phantom Summons
Glamer {x}{r}(The first red permanent spell you cast without Glamer on your next turn costs {x}{r} less.)
Choose X creature cards you own from outside
the game. Until the end of your next turn, you
may play them as though they were in your hand.
Exile Phantom Summons.
"The ground we walk on, the plants and creatures...
- each gift of nature possessing its own radiant energy,
bound together by cosmic harmony." - Ruth Bernhard


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