Photo Memory
Whenever an enchantment enters the battlefield under your control, roll a D6.
1 Destroy Photo Memory
2-5 Create a token copy of that enchantment and sacrifice it at the end of you turn.
6 Create a token copy of that enchantment.
It enters the battlefield with three time counters and
an indestructible counter on it.
When there are no more time counters on it,
remove the indestructible counter.


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