Piper, the badabing
Flying, trample, indestructible
{2}{t}Put a +1/+1 counter on her.
{t}Remove one+1/+1 counter on it. Chose two:
-Target creature get +2/+2 and trample until end of turn.
-{ut} Piper gains +2/+2 and hexproof until end of turn.
- Add {w}{b}{g} to your mana pool. Draw a card.
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