Pipes of Haunting
by on
Pipes of Haunting
by on

Pipes of Haunting

Wind instrument proficiency.
[x3 charges; regain 1d4 charges daily at dawn]
Action to play pipes: 1 charge and each hostile creature within 30ft that hears you play must
succeed on a WIS15 throw or become frightened
of you for 1 min. Repeat at the end of each turn
until success; immune for 24 hours on success.

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