Plains of Water
by on
Plains of Water
by on

Plains of Water

{t} add {w}{w} or {u}{u} deal two damages to you
(come in to play taped)
Creatures on the battlefield become
1/1 creature and lose all there ability's
At the beginning of each combat phase
the player who's turn it is may roll two
six-sided dice, then X target creatures that
player controls have base power and toughness
X/X until end of turn, where X is the
total value of the dice rolled this way"

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