Plasma Pistol
Plasma Pistol enters the battlefield tapped.
{u}{t}: Add one charge counter to Plasma Pistol.
{u}{t}, Remove three charge counters from Plasma Pistol:
Target creature looses half it's Energy Shield
counters rounded up, and gains -1/-2 until end
of turn.
"Pew, pew, pew!" - Flipyap
Card Comments