Plasma Shrimp
This creature enters with X void counters on it This creature’s toughness is equal to the number of void counters on it. If this creature would take damage, instead remove that many void counters from it. If this creature has zero void counters, sacrifice it. If you would take damage, you may pay {U}{B}{R}. If you do, that damage is dealt to this creature instead, with any excess damage being dealt to you Whenever a creature an opponent controls takes damage, plasma shrimp deals 2 damage to it.


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