Polar Midnight
by on
Polar Midnight
by on

Polar Midnight

Action: 1 / Target: N/A / Rng: Close / Save: Fort
Mats: V,S / Duration: 1 rd/lvl/ Spell Resist: Y

Illumination drops 2 steps(never supernaturally
dark). All in 30ft circle take 5d6 cold & 1d6 DEX
dmg per round. Fort save negates DEX dmg but
not cold. Non-moving creatures are encased in
wall of ice, is helpless, and can't breathe. Corpses
in area for 1 round are transmuted into solid ice.
Can move the AOE up to 10ft as a move action.
Corpses must be revived using true resurrection,
miracle

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