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Protean Charm
Until end of turn, target creature becomes your choice of a 4/4 white Angel with flying and first strike, a 3/7 blue Sphinx with flying and prowess, a 6/6 green Hydra with trample and hexproof, or a 6/4 red Dragon with flying and haste.
"As far as we run, as fast as we flee, it's always ourselves that we find in the sea."






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