Protect the Weak
by on
Protect the Weak
by on

Protect the Weak

Whenever a creature with power 2 or less enters the battlefield under your control, you may pay {w}{r}. If you do, put a token onto the battlefield that's a copy of that creature except
it's a spirit in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
The presence of a protective spirit is the keystone of all our hopes.

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