Psychic Scream
by on
Psychic Scream
by on

Psychic Scream

Search target opponent's library for a creature card, exile it, then that player shuffles their library. Target creature gains
-X/-X until end of turn and you lose X life, where X is the exiled card's mana value.
Grappling with the mind of a monster can be
much more effective than battling its claws, but
can leave its scars all the same.

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