Pyromaniac’s Peppers
by on
Pyromaniac’s Peppers
by on

Pyromaniac’s Peppers
Pyromaniac’s Peppers

Purplish red peppers, 3/3 charges. As a
Bonus Action, you can eat one pepper.
These peppers are so hot that you must
make a DC 10 Constitution Saving Throw.
On a success you can cast fire breath for 1d6 damage. On a failure, you become Incapacitated until the beginning of your
next turn.

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