Quark, Meticulous Gambler
by on
Quark, Meticulous Gambler
by on

Quark, Meticulous Gambler

Whenever you cast an instant or sorcery spell,
flip a coin. If you lose the flip, return that spell
to its owner’s hand. If you win the flip,
copy that spell, and you may choose new
targets for the copy.

Partner (You can have two commanders if both have partner.)

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