Queceill Lucas
{1}: Flip a coin. If heads, get a Bravery Counter,
if tails, get a Madness counter.
{1}, pay 1 Bravery: Queceill gains Trample
and Indestructible until end of turn.
{1}, pay 1 Madness: You may sacrifice
another creature. If you do, Queceill gets
+X/+0until end of turn, where X is the sacrificed creature's
power.
As long as you control Vergil Nevermind, Queceill has hexproof.
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