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Quicksilver Lash
24" Range, Hex, Missile, Damage, Instant
The target suffers D3+1 hits with Flaming,
Magical Attacks, and AP 10.
These hits always wound on a roll equal to or
greater than "7 minus the Armour of the model
that the hit is distributed onto".
A natural '6' always wounds and a natural '1'
always fails to wound.


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