Quicksilver Sash
by on
Quicksilver Sash
by on

Quicksilver Sash

2 charges
{t} Expend 1 charge (bonus action, touch) Remove 1 movement impairing effect (grappled, rooted, etc)
{t} Expend 2 charges (bonus action) through force of will (Requires consciousness)
Removed from loss of control effects (stunned,feared, paralyzed) (cannot cure charms or sleep effects)
{ut} Each day, roll 1d6, 4-5 regain 1 charge, 6 regain 2 charges

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