Rage
Lasts 10 rounds. Recharges on a long rest.
Ends early if: unconscious OR you neither attack
a hostile creature nor take damage. You can end
it as a bonus action.
• Advantage on STR checks and STR saves;
• +2 damage on STR melee attacks;
• Resist bludgeoning, piercing, and slashing dmg;
{bull} Can't cast spells or concentrate on spells.
TABARNAK!!!
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