Rage
As a bonus action enter a rage for up to 1 minute
(10 rounds). You gain advantage on STR checks
and saving throws (not attacks), +2 melee damage
with STR weapons, resistance to bludgeoning, piercing, slashing
damage. You can't cast or concentrate on spells while raging.
Your rage ends early if you are knocked
unconscious or if your turn ends and you havent attacked a hostile
creature since your last turn or
taken damage since then. You can also end your
rage as a bonus action. 2/Long Rest
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