Rajdu, the Red and Bloody
by on
Rajdu, the Red and Bloody
by on

Rajdu, the Red and Bloody

If an instant or sorcery spell you own would deal damage, it deals twice that much damage instead.
Whenever an opponent is dealt damage, add {r} and put a +1/+1 counter on Rajdu, the Red and Bloody.
{1}{r}{r}: Exile the top card of your library. For as long as that card remains exiled, it has "Remove a +1/+1 counter from a creature you control: You may cast this spell from exile this turn."

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