Ral, Driven Mad by Melek
+2: Ral, Driven Mad by Melek deals 2 damage to target creature an
opponent controls and 3 damage to target creature you control.
-2: Until end of turn, whenever you cast an instant or sorcery
spell, copy it. You may choose new targets for the copy.
-8: Flip ten coins. Create a 2/4 blue and red Weird creature token
for each coin that comes up heads. Lose 2 life for each coin that
comes up tails.
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