Ranni, The Witch
+1: Draw a card. If its a creature you may put it on the
battlefield, if you do, gains haste. Sacrifice the creature at the
end of your turn.
0: Until your next end step the target spell or creature ability
doesn't trigger. Use this as an instant.
-6: Choose a color. Transform all lands into basic lands of the
chosen color. You can cast spells without playing it cost this
turn.
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