Rapid Adaptation
by on
Rapid Adaptation
by on

Rapid Adaptation

If an opponent controls a creature with flying put a flying counter on Rapid Adaptation
the same is true for first strike, haste, deathtouch, hexproof, trample or sulk.Whenever a creature enters the battlefield under your control you may move a counter from Rapid Adaptation to that creature.
Creatures you control have{g/u}{g/u}Adapt 2

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