Rapid Adaptation
If an opponent controls a creature with flying put a flying counter
on Rapid Adaptation
the same is true for first strike, haste, deathtouch, hexproof,
trample or sulk.Whenever a creature enters the battlefield under
your control you may move a counter from Rapid Adaptation to that
creature.
Creatures you control have{g/u}{g/u}Adapt 2
Card Comments