Ray of Sickness
Action | 60 ft | V/S | Instantaneous
You shoot a greenish ray at a creature within range.
Make a ranged spell attack against the target.
On a hit, the target takes 2d8 Poison damage
and has the Poisoned condition until
the end of your next turn.
Higher-Level Slot. The damage increases by 1d8
for each spell slot level above 1.
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